Experience —
Product Designer
Facebook — Seattle, WA
Facebook — Seattle, WA
Dec 2018/
Product Designer
Fuzz — Brooklyn, NY
Fuzz — Brooklyn, NY
Oct 2017 / Nov 2018
As a product designer at Fuzz, I practice data-driven design and implement the end-to-end product design process to provide the best digital experiences for our client's users.
- Develop user research plans that fit the needs of the project
- Use various research methodologies to gather insights and data
- Develop Information Architectures
- Design data-driven wireframes and interfaces
- Develop testing plans and scripts
- Iterate based on user testing and client feedback
- Prototyping across multiple fidelities
- Working with developers
- Building Design Review, POV, and Pitch decks
Key Responsibilities
- Develop user research plans that fit the needs of the project
- Use various research methodologies to gather insights and data
- Develop Information Architectures
- Design data-driven wireframes and interfaces
- Develop testing plans and scripts
- Iterate based on user testing and client feedback
- Prototyping across multiple fidelities
- Working with developers
- Building Design Review, POV, and Pitch decks
User Experience Designer
Huge — Brooklyn, NY
Huge — Brooklyn, NY
Summer 2017
I participated in the Huge Experience Design School, a summer program focused heavily on service design, accessibility, and the entire product design process. I worked alone and on teams on design challenges and month-long projects designed to teach us how to go from idea to working product with users in mind..
Digital Designer
MTV — New York, NY
MTV — New York, NY
Apr 2016 / May 2017
As a member of MTV's small digital design team, we were responsible for upholding MTVs imagery and standards across the web.
- Designing and developing digital executions including websites, apps, online advertising, & digtal assets
- Developed and maintained a digital asset library
Key responsibilities
- Designing and developing digital executions including websites, apps, online advertising, & digtal assets
Key Accomplishments
- Developed and maintained a digital asset library
Web Designer
Liveperson — New York, NY
Liveperson — New York, NY
Aug 2015 / Apr 2016
As web designer for LivePerson, a B2B SAaS company, I worked closely with UX designers and developers to design and prototype new pages, landing pages, and online campaigns.
Designer
Glassful — Queens, NY
Glassful — Queens, NY
Aug 2014 / Jun 2015
As the sole designer for an subscription wine e-commerce startup, I designed landing pages, HTML email complains, and monthly zines and other paraphernalia for each of our monthly wine subscription boxes.
Designer
XO Group — New York, NY
XO Group — New York, NY
Summer 2014
Responsive landing pages + HTML Emails
Experience Designer
Brightline — New York, NY
Brightline — New York, NY
Aug 2012 / Jun 2014
Wireframe, Prototype, Design & Test digital TV experiences and Smart TV apps.
Designer
Deardorff Communications — Atlanta, GA
Deardorff Communications — Atlanta, GA
Jun 2011 / Jul 2012
Design landing pages for digital campaigns for Sprint. Design and print physical mailers for Sprint customers.
Education —
BFA Graphic Design
SCAD — Atlanta, GA
SCAD — Atlanta, GA
Huge Experience Design School
HUGE — Brooklyn, NY
HUGE — Brooklyn, NY
Skills
Adobe Creative Suite
Sketch
Invision
Principle
Framer
HTML/CSS/Javascript
XCode
Understanding of Swift/Objective-C
Keynote/Powerpoint
References
Mitchell Hart
Sr. Product Designer / Head of Huge UX School
mhart[a]hugeinc.com
Gaius Benbow
Fmr. Digital Art Director - MTV
gaius[a]lookwemadeit.com
Bethany Walter
Assistant Creative Director — Liveperson
bwalter[a]liveperson.com